Finishing the Kickstarter with 450 backers and at 262% it’s safe to say that “Skald: Against the Black Priory” is a hit. The campaign has been a lot of fun, but also a lot of work, and I’m looking forward to spending more time working on the game again.
The scheduled release for SKALD is June 2020 with physical rewards coming in August 2020. Up to that point there is a lot of work to be done in developing the game and feelies and honestly, I can’t wait!
For backers who payed to get access to the alpha-build, that will be made available in July. I’ll still take a few weeks to polish it a bit so be patient! The alpha-build is in no way representative of the finished product. It serves as a short proof-of-concept and a way to start developing some shared language for discussing the project.
In particular, complex features like character development and advancement will be placeholder systems in this demo.
We already have a pretty good community on Discord and I would like for it to become much larger! Join us on Discord today!
We’re having some pretty great discussions regarding SKALD and game development in general. So if you want a say in how this game turns out, Discord is the place!
Late to the Party?
Didn’t get to back the game? Well, first of all, the actual game and digital assets (manual etc), will be available for sale on Steam and a select few other stores.
As for the feelies, we will do a limited run of big-boxes and zip-lock bags. More information on that will follow.
That’s it for now! Thanks again for all your support and be sure to subscribe to this devlog to stay up to date!