I’m taking a short break from coding to say hi and bring glad tidings! I’ll be back with more development updates soon, but for now, here is some media for you:
We Have a New Teaser!!!!
The “Eyes of the Dragon” are upon us as a new Skald teaser drops!
We promoted Skald at the Guerilla Collective stream this week and took the chance to showcase our newest teaser. Check it out above!
I Went to Stockholm!
Raw Fury and I finally found a window to meet up in Stockholm! I spent almost a week with Raw Fury and my team and we had the very best of times.
I got an amazing welcome and the week passed in a flurry of pre-lunch beer, barbeque, amazing Stockholmian restaurants and literally the most fantastic people in the industry!
There is something to be said for having worked remotely on a daily basis with a group of people and then finally being able to be in the same room together. That’s how magic happens.
Beyond meeting my team, through some true calendar-voodoo, legendary Raw Fury founder / CEO, Jonas Antonsson, and I also managed to finally spend some quality time together. We even recorded some of our high-flying musings on RPGs and all things nerdy that we’ll be posting in the months to come. We go deep so be sure to stay posted.
The plan was to take lots of cool pictures but we had such a full program that to my dismay, when I got home, the above images were pretty much all I had. I will say though, they are more or less representative.
And just to be clear: I didn’t just go to Stockholm to bro out. We also had some incredibly cool and exciting business discussions. There is nothing I can talk about yet but let me just reiterate how incredibly excited I am to have signed with such an amazing partner!
Learn how to Pitch a Game
Did I tell you we spoke to Raw Fury scout Johan Toresson? We did and we went deep on how you should go about pitching your game to a publisher. Johan is THE man for finding cool new games so be sure to get his insights!
Nerd out on Reddit
This one is very technical, but I had a question about how the “crawling” fog of war system works in Skald.
I wrote up a very high level concept of it and posted it on our Skald sub-reddit. Check it out and keep in mind that the sub-reddit exists and is a very good platform for asking about stuff like this. I do monitor it and I would love to see more activity there.
Have a Spectacular week!
There is so much cool stuff going on I just had to dump some of it out so there you go! There’s lots more coming so just be sure to keep checking out my Twitter and Discord and by the Golden Dead, wishlist on Steam if you haven’t already!