The Skald: Against the Black Priory Prologue is now live on Steam and GOG!
This is a huge milestone for the project as it means that thousands of fresh eyes will be enjoying the game, testing it and offering feedback. It also goes a long way towards getting Skald on the radar of consumers, content creators and press.

I hope you all take the time to download the Prologue and give it a go. More importantly: Take two minutes to offer a review afterwards. This is hugely important for Steam and GOG visibility and it would be amazing if we can get as many eyes on the project as possible.
Leave any constructive feedback on the Steam or GOG forum-pages for the game.
Next Steps
There will always be polishing to do on the engine and rules implementation (such as how combat should work). In general, however, the coming months will see work move more towards implementing the narrative, adding feats, spells and classes properly (the current ones are mostly placeholder) and populating the game with art assets. Sound FX in particular are in line for some love.
To make sure the work flows nicely, I’ll be spending some time polishing the editor-tool so that adding stuff like scenes or character components is fast and easily maintained in the long run.
The plan is still to launch the Early Access (EA) version in August. However, this is depends on two things:
- The feedback from the prologue.
- How much of the narrative is ready.
The game does not need to be completed before EA but it should be stable, fun to play and offer enough content that you should be able to spend 20+ hours playing around with it.
Time will tell if that schedule holds. Just know that this game is getting all the love and care possible put into it and I can’t wait to get it out to you!
But for now: Go play the prologue (and remember to leave a review if you feel like it)!
As always, get in touch via the Discord or Twitter for all things Skald-related (I guess now you can also use the Steam and GOG forums).
AL