It’s been some time since my last update, but have no fear: The SKALD project is doing great! I’ve just had to prioritized using what spare time I have writing code and doing game-design.
Old School Roots
I grew up knowing and loving games like the Ultima, Bard’s Tale, Gold-Box and Magic Candle series. The more I worked on the SKALD engine, the more I realized that I wanted to use it to make an old school retro RPG.
The SKALD engine now features:
- Overland exploration
- Tactical menu-based combat
- A full party of characters
- Deep class-based character creation and progression
- Tons of items to find, buy and sell
- A solid branching dialog system
In other words, SKALD is now very well suited for making old school RPGs. This leads me to my announcement:
SKALD: Against the Black Priory
“Against the Black Priory” is the first game under development using the SKALD engine. It features 8-bit graphics and the glorious 16 color Commodore 64 palette.
Keep posted for more info on “Against the Black Priory”.
Support SKALD today!
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Done! That’s it (for now)!